ABOUTME

TECHNICALARTIST

Bully! Entertainment (2012 - Present) - Senior Technical Artist

Responsibilites:
Creating mobile/desktop applications from the ground up using Unity and C#.
Implementing creative solutions for various interactive mechanics and visuals.
Creating internal tools to optimize workflow.

Breakaway Ltd (2007 - 2012) - Technical Artist

Responsibilities:
modeling, animating, texturing, rigging, lighting, rendering, UI creation, shader writing, and script writing.

COLLEGEEDUCATION

Savannah College of Art and Design

I completed my BFA in Computer Animation from Savannah College of Art and Design in 2007. Although I took the full gamut of courses from traditional skills to renderman shaders, I found myself enjoying a lot of the technical aspects that came from working on a project. Every quarter I would hunt down any techy sort of class to take because those were always my favorite. Towards the end of my college career, I was focusing more on visual effects, creating tools, and figuring out how to streamline workflows more than any of the other aspects of computer animation.

MYEXPERIENCE

  • Software
  • 3D Studio Max
  • Maya
  • Photoshop
  • Flash
  • Zbrush
  • After Effects
  • FaceFX
  • Engines
  • Unity
  • Flash
  • Gamebryo
  • Big World
  • Code
  • MaxScript
  • Actionscript 3
  • Javascript
  • Python
  • C#
  • XAML