Bully! Entertainment (2012 - Present) - Senior Technical Artist
Creating mobile/desktop applications from the ground up using Unity and C#.
Implementing creative solutions for various interactive mechanics and visuals.
Creating internal tools to optimize workflow.
Breakaway Ltd (2007 - 2012) - Technical Artist
modeling, animating, texturing, rigging, lighting, rendering, UI creation, shader writing,
and script writing.
Savannah College of Art and Design
I completed my BFA in Computer Animation from Savannah College of Art and Design in 2007.
Although I took the full gamut of courses from traditional skills to renderman shaders, I
found myself enjoying a lot of the technical aspects that came from working on a project.
Every quarter I would hunt down any techy sort of class to take because those were always
my favorite. Towards the end of my college career, I was focusing more on visual effects,
creating tools, and figuring out how to streamline workflows more than any of the other
aspects of computer animation.
- 3D Studio Max
- After Effects
- Big World
- Actionscript 3